Monday, March 9, 2020

EA Patents Non-Linear Battle Pass-Like Reward System

Electronic Arts (EA) will be changing the way seasonal rewards are distributed among players in games or so does a recently filed trademark suggest.

Currently, the publishing giant, as well as other publishers, outline a single linear path for players to follow. Taking a battle pass as an example, players have to make progress towards the first level (or node) before unlocking the attached reward and then immediately progressing towards the next level or node. What EA is considering right now is to give players more options so that they can choose their own path for their own rewards.

here is the source


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