So after my initial post, I reached out to my sources and started asking some questions which I got. This post will delve further into the gameplay systems.
Now, it's worth noting that the two of my "developer sources" left the studios a while back, one left earlier this year when a mass number did, and the other left fairly recently. So keep in mind that things could and probably WILL change through the next couple years of development on M4.
I won't discuss M2 Remastered here as I have NO further details on that project.
I won't discuss much, if any, of the narrative, as I barely know anything, nor do I want to. Hate story spoilers myself.
- Game will be about you gaining control of Vegas, will be a sprawling story about crime, love and greed.
- You'll be able to choose your crew, you can put hits out on people, store owners who refuse to cough up any protection money, etc.
- If you have a high heat level, cops will pull you over and give you tickets just for driving past them (targeted harassment etc. for being bad).
- Cops pull you over for speeding, running red lights etc.
- Game will have a "reputation system" which will influence how NPCs react to you. If you decide to run your crime empire fair and less brutal, people will be more keen to approach you and be nice in the streets, offer you tips about jobs nearby etc, however if you're a nasty piece of shit who constantly kills and murders recklessly, people will avoid you and cross the sidewalk when you approach, this system is similar to the one handled in MAFIA 3 where white women in rich districts would avoid Lincoln, just expanded here and reflective on your gameplay choices.
- If you have high enough reputation, cops might think twice about pulling you over out of fear, so you can speed more and commit less larger-crimes such as muggings.
- You can smash up and destroy opposing Casinos.
- Sex and head in your penthouse suite.
- Minigames in the Casinos.
- Motorbikes.
- New Animation technology to give the game world more life.
- Their driving animations are said to be super detailed, realistic and responsive to player input while still looking on point.
More MINOR details to follow soon.....
Any questions, ask and I'll try to answer.
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