so as it comes as little surprise the catastrophe of Fallout 76 has caused much inner turmoil over at bethesda, both in terms of its publishing arm and developers. Todd Howard is seemingly more absent in starfields creation, as he now has to oversee multiple projects at once, blades, 76, starfield. etc.
the only info i was told tech wise, is the creation engines' cell based loading system causes significant frame hiccups when trying to incorporate fast moving vehicles. a key point of this game is supposedly space flight in some aspect, so things are not looking too good at the moment.
additionally i hear that having multiple "bethesda game studios" locations has been really bad for general team cohesion.
thats all for now.
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