Sunday, April 5, 2020

Mafia II Remaster possible in-game screenshot using Nvidia DLSS 2.0

So we got a mention of Mafia II Remaster being worked on this post: https://www.reddit.com/r/GamingLeaksAndRumours/comments/dud6d3/mafia_iv_massive_leak_mafia_ii_remaster/

The roumor was kinda confirmed with this yesterday's Korean rating: https://www.reddit.com/r/GamingLeaksAndRumours/comments/fuzohw/mafia_2_definitive_edition_rated_in_korea/

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Today I randomly stumbled upon the following:

If you play the video on nvidia's website here: https://developer.nvidia.com/gtc/2020/video/s22698at 41:10 minute mark, they have a picture of a Car that looks like it is from the MAFIA II game.(Could pottentialy be L.A. Noire but I doubt it, as Rockstar hasn't used any exclusive Nvidia technology so far, while MAFIA II was working with and boasting NVIDIA's exclusive PhysX technology when it came out)

Throughout the whole presentation they are showing examples of real-time rendering application of the new Nvidia DLSS 2.0(came out last month), not just still images being injected with their image improving algorithms.

So my guess is, as the DLSS 2.0 is new & relatively easy to implement if your game supports the anti-allyiasing method known as: TAA , maybe they injected it for the MAFIA II Remaster to showcase that nvidia technology?


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